Indie Game Development Studio

Games born from the dark, dead corners of the Earth.

MoonBog Studios creates atmospheric, tactile experiences that immerse players in unsettling worlds and unorthodox mechanics.

Cursed Possessions Key Art

Cursed Possessions

Horror Job Simulator

Scroll Down

Cursed Possessions

Get ready for a unique twist on the job simulation genre with a Lovecraftian horror premise.

Cursed Possessions Capsule Artwork
Horror Job Sim Occult Restoration First-Person Atmospheric Mystery

Clean. Restore. Survive.

In Cursed Possessions, you work in a shop specializing in cleansing unwelcome entities from haunted objects. Armed with specialized scrapers, brushes, occult detergents, and purification tools, you must scrub away demonic residue and restore corrupted items.

Pay close attention to detail, as some artifacts harbor restless entities that grow hostile as their grime is stripped away.

Tactile Restoration

Carefully treat cursed wounds and scabs bursting forth from antique clocks, sponge ghostly residue from haunted skulls, and cleanse eerie talismans with specialized tools.

Haunted Anomalies

Purifying artifacts disturbs dormant spirits. Listen for whispered warnings and prepare when the lights begin to flicker.

Keep the Shop Afloat

Take on increasingly haunted objects to stay in business, while battling to maintain your own sanity.

Project In Development

Something stirs in the bog...

Stay tuned for future announcements!

About MoonBog Studios

Husband and wife indie studio dedicated to moody atmosphere and memorable mechanics.

Atmosphere First

Every shadow, ambient murmur, and lighting tone is crafted to draw players into an unforgettable, hair-raising mood.

Tactile Simulation

We believe in satisfying, hands-on physics and interaction. Every scrub, wipe, and tool movement carries weight and consequence.

Community Focused

We build our games alongside our players. Early playtests and community feedback loops are at the heart of what we do.

Join Our Community

Hang out with the team, share horror stories, and influence game development.